Black World Power Takeover

Raceplay Roleplay in Second Life


(I) = Info exist
(P) = Partly
(C) = Coming
(U) = Under Dev
(N) = No Info

Links
WoT-Database (N)

Create Character
Base Info (I)
Roles (I)
BackgroundPoints (I)
Stats (I)
Skills (P)
Start Wealth (I)
Start Assets (C)
Premade Character (C)

Profil
Settings
Edit Settings (C)
Edit Profile (C)
Edit Schedule (C)

Value Points ( VP )
VP Info (C)

Connect / Search
Family / Friends (C)
D / S (C)
Gang (C)

Personal
Develop Stats (U)
Develop Skills (C)
Manage Wealth (U)
Activity (U)
Tasks (U)

D / S (U)
People (C)
Management (U)
Activities (D/S) (U)
Tasks (D/S) (U)

Gang (U / N)
Create Gang (C)
People (Gang) (C)
Management (Gang)
Voting (U)
Activities (Gang) (U)
Tasks (Gang) (U)
Business (Gang) (N)
Crime Biz(Gang) (N)
Hostile Takeover (N)
Shop (Gang) (N)
War (N)

Businesses (U / N)
Businesses (U)
Staff (U)
Management (Biz) (U)
Activities (Biz) (U)
Tasks (Biz) (U)
Create Business (N)
Buy Business (N)
Hostile Takeover (N)

Shops / Hire (N)
Shops (N)
Hire (N)
Auctions (N)

Combat (N)
Basic Info (N)
Armor / Dodge (N)
Movement (N)
HandToHand (N)
Melee (N)
Missile (N)
Guns (N)
Damage (N)
Advance (N)
Armoury: Missile Weapons
Plan
Requirement: No
Master: No
Req Buy: No
Stat: IQ
Difficulty: Average
Info:
Armoury / Missile Weapons
This is the ability to build, modify, and repair a specific class of weapons or armor. (It does not include skill at design; for that, see Engineer)
A successful roll lets you find a problem, if it isn’t obvious; a second roll lets you repair it. Time required is up to the GM. You must specialize in one field:

Missile Weapons:
Man-portable, projectile weapons of all kinds – bows, crossbows, slings, etc.
Req Info: