Black World Power Takeover

Raceplay Roleplay in Second Life


(I) = Info exist
(P) = Partly
(C) = Coming
(U) = Under Dev
(N) = No Info

Links
WoT-Database (N)

Create Character
Base Info (I)
Roles (I)
BackgroundPoints (I)
Stats (I)
Skills (P)
Start Wealth (I)
First Home (C)
Premade Character (C)

Profil
Settings
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Edit Schedule (C)

Value Points ( VP )
VP Info (C)

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Family / Friends (C)
D / S (C)
Gang (C)

Personal
Develop Stats (U)
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Manage Wealth (U)
Activity (U)
Tasks (U)

D / S (U)
People (C)
Management (U)
Activities (D/S) (U)
Tasks (D/S) (U)

Gang (U / N)
Create Gang (C)
People (Gang) (C)
Management (Gang)
Voting (U)
Activities (Gang) (U)
Tasks (Gang) (U)
Business (Gang) (N)
Crime Biz(Gang) (N)
Hostile Takeover (N)
Shop (Gang) (N)
War (N)

Businesses (U / N)
Businesses (U)
Staff (U)
Management (Biz) (U)
Activities (Biz) (U)
Tasks (Biz) (U)
Create Business (N)
Buy Business (N)
Hostile Takeover (N)

Shops / Hire (N)
Shops (N)
Hire (N)
Auctions (N)

Combat (N)
Basic Info (N)
Armor / Dodge (N)
Movement (N)
HandToHand (N)
Melee (N)
Missile (N)
Guns (N)
Damage (N)
Advance (N)
Lockpicking
BPT
Requirement: No
Master: No
Req Buy: No
Stat: IQ
Difficulty: Average
Info:
This is the ability to open locks without the key or combination.
Each attempt requires one minute. If you make the roll and open the lock, each point by which you succeeded shaves five seconds off the required time. (Safecracking and similar challenges can take more time, at the GM’s discretion.) Note that if the lock has a trap or alarm attached, you must make a separate Traps roll to circumvent it.
Req Info: